Skip to content

Old posts about MUDs, games and stuff

Author: Matt

Are commercial MUDs still viable?

Commercial MUDs are already a minority within a tiny niche market and with many quality free games struggling to attract players, who in their right mind would think that a commercial MUD could be successful? This certainly seems to be the prevailing view over at TMC, but I believe commercial MUDs are far more viable than … Continue reading Are commercial MUDs still viable? →

Matt Maiden Desmodus, MUDs Leave a comment May 3, 2011January 5, 2020 1 Minute

Is pay for perks ethical?

'I'm not talking about the potential for game imbalances that a pay for perks system creates, but rather is it ethical to construct a payment system that allows players to spend large amounts of cash on a game which is designed to be compelling, or even addictive? I'll take an IRE game as an example … Continue reading Is pay for perks ethical? →

Matt Design 4 Comments March 31, 2011January 5, 2020 2 Minutes

A Few Blog Updates

As I’ve been using this version of WordPress forever I thought it was about time I upgraded to the latest version, as well as update the various plugins. I’ve added an email notification checkbox to the comments form which if checked will send you an email anytime someone else leaves a comment on that post. … Continue reading A Few Blog Updates →

Matt Other Leave a comment March 30, 2011January 5, 2020 1 Minute

Avalon Prompt for MUSHclient Version Two

I think this is an improvement on version 1, but it’s a little bigger and has more information so YMMV. I’ve removed the H, M and P labels as they seemed superfluous and I’ve added some more functionality with the plugin now containing two lines of information. From left to right on the top we … Continue reading Avalon Prompt for MUSHclient Version Two →

Matt Coding, MUDs Leave a comment March 29, 2011January 5, 2020 1 Minute

MUSHclient Prompt Plugin for Avalon

After playing a bit of Avalon recently I thought I’d use it to experiment with MUSHclient’s miniwindow system by creating a simple plugin to replace the prompt. It’s a fixed miniwindow at the bottom of the main display with gauges for health and mana followed by a list of prompt letters, current exits and finally … Continue reading MUSHclient Prompt Plugin for Avalon →

Matt Coding, MUDs Leave a comment March 27, 2011January 5, 2020 2 Minutes

Avalon, the Legend Lives

Avalon opened in 1989 which must make it one of the oldest MUDs still in operation. What’s even more remarkable is that it’s a commercial game with a subscription model that remains successful in an age of graphical MMORPGs and the subscription behemoth that is World of Warcraft. I’ve played Avalon before, and indeed it … Continue reading Avalon, the Legend Lives →

Matt Reviews 12 Comments March 22, 2011January 5, 2020 6 Minutes

From Skinner Box to Slot Machine, the rise of F2P

I get annoyed when I read this kind of thing about how wonderful free to play is and how it’s the future of online multiplayer gaming. Yeah so I used to run a free to play commercial game, but more on that in another post maybe. The Massively article talks about how Turbine successfully integrated … Continue reading From Skinner Box to Slot Machine, the rise of F2P →

Matt Design Leave a comment March 13, 2011January 5, 2020 1 Minute

Adventures Unlimited

Adventures Unlimited has been around since 1998 and is based on the popular ROM 2.4 codebase. According to the website it looks like it offers typical hack and slash gameplay along with some role play features, such as a character description and introduction system, and a clan based player killing system. It doesn’t seem like … Continue reading Adventures Unlimited →

Matt Reviews Leave a comment March 13, 2011January 5, 2020 4 Minutes

Leaving Maiden Desmodus

I’ve recently left the staff of Maiden Desmodus and am no longer involved with the game in any way. I’ve also sold my share in The Binary Forge Limited to my former business partner Wade Gustafson and he is now in charge of running the game and any future development. I was really sad to … Continue reading Leaving Maiden Desmodus →

Matt Maiden Desmodus Leave a comment March 13, 2011January 5, 2020 1 Minute

Dungeon Finder Woes in WoW

After deciding to finally level a character to 80 in World of Warcraft (I’ve had an account that I’ve played off and on for a few years) I’ve been experiencing the pain of running Wrath of the Lich King instances using the dungeon finder. As great as the instances themselves are, the whole experience is … Continue reading Dungeon Finder Woes in WoW →

Matt MMOs Leave a comment July 24, 2010January 5, 2020 2 Minutes

Posts navigation

Older posts
Newer posts
  • Coding (9)
  • Design (16)
  • FMud (17)
  • Iron Realms Entertainment (3)
  • Linux (5)
  • Maiden Desmodus (12)
  • MMOs (14)
  • MUDs (31)
  • Other (9)
  • Reviews (3)
  • January 2020 (1)
  • July 2015 (1)
  • June 2013 (1)
  • May 2013 (1)
  • April 2013 (7)
  • March 2013 (3)
  • February 2013 (1)
  • January 2013 (1)
  • November 2012 (1)
  • October 2012 (2)
  • June 2012 (3)
  • May 2012 (9)
  • April 2012 (2)
  • March 2012 (1)
  • February 2012 (1)
  • October 2011 (1)
  • August 2011 (2)
  • July 2011 (1)
  • June 2011 (1)
  • May 2011 (1)
  • March 2011 (8)
  • July 2010 (1)
  • June 2010 (1)
  • March 2010 (1)
  • February 2010 (3)
  • January 2010 (2)
  • October 2009 (1)
  • September 2009 (1)
  • July 2009 (2)
  • June 2009 (5)
  • May 2009 (1)
  • April 2009 (3)
  • March 2009 (1)
  • February 2009 (2)
  • December 2008 (1)
  • November 2008 (3)
  • October 2008 (6)
  • September 2008 (4)
  • July 2008 (4)
  • May 2008 (8)
  • Subscribe Subscribed
    • bcdev.design.blog
    • Already have a WordPress.com account? Log in now.
    • bcdev.design.blog
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...