One of the cool things I like in Maiden Desmodus is how you can recruit and train troops and then assemble them into squads before marching them around the game world to take control of different areas. The troops can’t be attacked like regular NPCs but can be battled with other military units in a … Continue reading Mass Warfare in MMOs
Month: June 2012
Skill and Talent System Proposal
Nothing particularly revolutionary here, but I wanted to set out a bare outline for the kind of skill system I’d like to see in a multiplayer virtual world RPG. World of Warcraft’s talent trees Skills Skills would be mostly non-magical and reflect a single verb. Once learned skills could be improved over time or through … Continue reading Skill and Talent System Proposal
Configuring Static IP for Ubuntu Guest in VirtualBox
I’ve just started playing with the UnityPark Suite which is a replacement networking system for Unity from a company called MuchDifferent. One of the tools is a custom Riak client called uGameDb. For development they recommend using a virtual machine to run a single Riak node and they have a handy guide on how to … Continue reading Configuring Static IP for Ubuntu Guest in VirtualBox
