I’ve been following Mortal Online for a while now and was tempted to purchase the game to join the beta, but when I saw the price of 69 EUR I decided to wait and see for a while before diving in. Looks like I made a wise decision as by all accounts the beta isn’t … Continue reading Mortal Online Beta
Month: July 2009
Skill advancement over time
There are a few ways that you can handle skill advancement in your game: Increase over timeIncrease through use (either success, failure or both)Purchased with gold, experience or some other tokenIncrease with character level In the next couple of posts I am going to examine a few of these methods, starting with the skill advancement … Continue reading Skill advancement over time
