In one of those post-Christmas moments where you're sitting around with nothing better to do I decided to see if I could restore my old blog about MUDs. Between a scrape of the wayback machine and an old wordpress database backup I think I've gotten most of it. I've restored the posts and hopefully caught … Continue reading Old bc-dev.net blog restored
Author: Matt
Blog Update Time
Today I updated wordpress and the various plugins I use so please let me know if you notice anything broken. Speaking of letting me know, I noticed that I haven’t been getting admin emails so apologies to the people who have had comments pending over the last few months. I’m not sure what happened; it … Continue reading Blog Update Time
Star Trek Online Cheap Account Upgrade
Star Trek Online launched back in 2010 as a paid box with an ongoing monthly subscription, but nowadays it’s a free download with no additional fees required. The game has a cash shop but also offers a monthly gold membership as well as a lifetime subscription. Gold members pay $12.99 a month and get an extra … Continue reading Star Trek Online Cheap Account Upgrade
Why MUDs Aren’t Taken Seriously
It’s been suggested that New Worlds Ateraan is using uncredited artwork on its website. I spent a couple of minutes on google image search and it looks like pretty much all the art on the New Worlds website has been taken from other sources. Perhaps New Worlds have permission from the artists to use their … Continue reading Why MUDs Aren’t Taken Seriously
Maiden Desmodus Player and Revenue Data
I’ve been going through old backups recently and came across some account and payment data for Maiden Desmodus. These figures are for the first year of opening from June 2009 to June 2010. Revenue Total Revenue7300Total Transactions62Unique Users2159Unique Paying Users18ARPU0.28ARPPU33.80 ARPU is the Average Revenue Per User and I’ve calculated it by dividing the total … Continue reading Maiden Desmodus Player and Revenue Data
Looking for Coder
Someone on TMS has been getting stick for their ad offering to pay $100 for a coder for their new MUD, so as a public service I’ve put together this handy list of dos and don’ts when looking for a coder. Do have a design written out. It doesn’t have to be a formal design … Continue reading Looking for Coder
MUD Reading
@bcdevmatt I have sorta fallen off reading it after mudreading.com went dark I like having a single aggregated place for my mud news— Ben Beige (@dariuscardren) April 23, 2013 I would just use a feed reader myself, but for those who like their MUD news on a single page, here you go. I also recommend … Continue reading MUD Reading
Maiden Desmodus Player Guide
Going through some old backups I came across this Maiden Desmodus Player Guide and as the game is probably never coming back I thought I’d post it here for future generations to enjoy, or not as the case may be. Maiden Desmodus Player GuideDownload Looking at it now I still think it’s really well written … Continue reading Maiden Desmodus Player Guide
21st Century MUDs
There was a recent thread at TMS asking if MUDs need to be brought into the 21st century. A few years ago my answer would have been a resounding “Yes!” and I’d have gone on about accessibility and web clients and user interfaces and blah blah blah. Nowadays I tend to think that there’s not … Continue reading 21st Century MUDs
Reusing Old Designs
One of the things I remember Bartle banging on about in his Designing Virtual Worlds book was how many designers simply copied ideas and systems from earlier games without fully understanding why the original designers had implemented them. I was reminded of this recently when reading about a MUD in development called Casadona. There’s a … Continue reading Reusing Old Designs
